SERIOUS GAMES
GAMECHANGERS
“Mit Spielen erreichst Du Stellen, da kommst Du mit Erklären gar nicht hin!”
Unsere selbstentwickelten Serious Games wie “Escape the BOOM!”, “X:Flow”, “Flume” und das “Beatles Lyrics Game” sind bewährte und beliebte Formate, um komplexe Zusammenhänge intuitiv erlebbar und verständlich zu machen — sowohl Remote als auch vor Ort.
Willst Du mit uns spielen?
“With gaming, you reach places explanations can’t even come close!”
Our self-developed serious games such as “Escape the BOOM!”, “X:Flow”, “Flume”, and the “Beatles Lyrics Game” are proven and popular formats for making complex relationships intuitively understandable and engaging, both remotely and on-site.
Wanna play with us?
GAMECHANGERS — MASTERCLASSES
Hast Du Lust, unsere Serious Games selbst anzubieten und zu moderieren?
Melde Dich für eine GameChangers Masterclass an, erlebe die Serious Games X:Flow, Beatles Lyrics Game, Flume und Escape the BOOM! und lerne, wie Du sie für unterschiedliche Szenarien einsetzen kannst.
Außerdem bekommst Du das ganze Material für alle Spiele mit dazu. (nur in Verbindung mit einer GameChanger Masterclass erhältlich!)
Are you interested in offering and moderating our Serious Games yourself?
Sign up for a GameChangers Masterclass, experience the Serious Games X:Flow, Beatles Lyrics Game, Flume, and Escape the BOOM!, and learn how to apply them in various scenarios.
Plus, you’ll receive all the materials for each game. (available only with a GameChanger Masterclass!)
Info & Next Dates
The course fee includes all materials and unlimited use
of the formats, plus you actively support the further
development of X:Flow, Flume, and Escape the BOOM!
THE GAMES
PURPOSE
trainings
change management
agile transformation
MEDIUM
remote and on-site
X:Flow material set
GROUP SIZE
8–30+
Duration
45–90 min
CREATOR
michael cramer
X:FLOW
experience the power of cross-functional teams and work-in-progress-limits in a knowledge organization!
LEARNING EXPERIENCES
cross-functional teams
work-in-progress limits
theory of constraints
little's law
work distribution
pull-systems
stop starting, start finishing
MORE INFORMATION
BOOK A SESSION
PURPOSE
trainings
retrospectives
team building
team events
MEDIUM
remote and on-site
mobile app & manual
GROUP SIZE
3 to 300 in groups
of 3–6 persons
Duration
45–90 min
CREATORS
michael cramer
& achim stremplat
ESCAPE
THE
BOOM!
teambuilding by
bomb defusing
LEARNING EXPERIENCES
communication
continuous improvement
role patterns
onboarding
T-shaped profiles
single sources
intercultural teams
MORE INFORMATION
BOOK A SESSION
PURPOSE
scrum trainings
scaling agile workshops
retrospectives
MEDIUM
on-site
Flume material set
GROUP SIZE
6–16
Duration
60–90 min
CREATOR
michael cramer
FLUME
Scaled Agile Flume Exercise
(SAFE - pun intended 😉)
practice scaled agile collaboration and integration building a flume ride for a themepark
LEARNING EXPERIENCES
scaled scrum
big room plannings
working with backlogs
definition of "done"
typical integration problems
reviews
cross-team retrospectives
MORE INFORMATION
BOOK A SESSION
PURPOSE
srum trainings
retrospectives
MEDIUM
remote
GROUP SIZE
6–16 persons
Duration
45 min
CREATOR
michael cramer
The
Beatles
lyrics
game
Come Together - and experience iterative teamwork in a remote training exercise
LEARNING EXPERIENCES
scrum in a nutshell
iterations & increments
time-boxing
retrospectives
agile estimation &
yesterday's weather