SERIOUS GAMES

Serious Games

“Mit Spie­len erre­ichst Du Stellen, da kommst Du mit Erk­lären gar nicht hin!”

Unsere selb­sten­twick­el­ten Seri­ous Games wie “Escape the BOOM!”, “X:Flow”, “Flume” und das “Bea­t­les Lyrics Game” sind bewährte und beliebte For­mate, um kom­plexe Zusam­men­hänge intu­itiv erleb­bar und ver­ständlich zu machen — sowohl Remote als auch vor Ort.

“With gam­ing, you reach places expla­na­tions can’t even come close!” 

Our self-devel­oped seri­ous games such as “Escape the BOOM!”, “X:Flow”, “Flume”, and the “Bea­t­les Lyrics Game” are proven and pop­u­lar for­mats for mak­ing com­plex rela­tion­ships intu­itive­ly under­stand­able and engag­ing, both remote­ly and on-site.

Game Changers — Masterclasses

Hast Du Lust, die Seri­ous Games selb­st anzu­bi­eten und zu moderieren?

Melde Dich für eine Game-Chang­er Mas­ter­class an, erlebe die Seri­ous Games X:Flow, Bea­t­les Lyrics Game, Flume und Escape the BOOM! und lerne, wie Du sie für unter­schiedliche Szenar­ien ein­set­zen kannst. 

Außer­dem bekommst Du das ganze Mate­r­i­al für alle Spiele mit dazu. (nur in Verbindung mit ein­er GameChang­er Mas­ter­class erhältlich!)

Are you inter­est­ed in offer­ing and mod­er­at­ing the Seri­ous Games yourself?

Sign up for a Game-Chang­er Mas­ter­class, expe­ri­ence the Seri­ous Games X:Flow, Bea­t­les Lyrics Game, Flume, and Escape the BOOM!, and learn how to apply them in var­i­ous scenarios.

Plus, you’ll receive all the mate­ri­als for each game. (avail­able only with a GameChang­er Masterclass!)

Find more info in the one-pagers

NEXT DATES

20. June 2024 • Remote • English

X:Flow • Bea­t­les Lyrics Game • Escape the BOOM!

18. October 2024 • Munich • German

X:Flow • Flume • Escape the BOOM!
+ Remote Fol­low-Up Bea­t­les Lyrics Game

THE GAMES

PURPOSE

train­ings
change man­age­ment
agile trans­for­ma­tion

MEDIUM

remote and on-site
X:Flow mate­r­i­al set

GROUP SIZE

8–30+

Duration

45–90 min

CREATOR

michael cramer

X:FLOW

experience the power of cross-functional teams and work-in-progress-limits in a knowledge organization!

LEARNING EXPERIENCES

cross-functional teams
work-in-progress limits
theory of constraints
little's law
work distribution
pull-systems
stop starting, start finishing

MORE INFORMATION
PURPOSE

train­ings
ret­ro­spec­tives
team build­ing
team events

MEDIUM

remote and on-site
mobile app & manual

GROUP SIZE

3 to 300 in groups
of 3–6 persons 

Duration

45–90 min

CREATORS

michael cramer
& achim stremplat

ESCAPE THE BOOM!

teambuilding by
bomb defusing

LEARNING EXPERIENCES

communication
continuous improvement
role patterns
onboarding
T-shaped profiles
single sources
intercultural teams

MORE INFORMATION
PURPOSE

scrum train­ings
scal­ing agile work­shops
ret­ro­spec­tives

MEDIUM

on-site
Flume mate­r­i­al set

GROUP SIZE

6–16

Duration

60–90 min

CREATOR

michael cramer

FLUME

Scaled Agile Flume exercise (SAFe)
(pun intended 😉)

practice scaled agile collaboration and integration building a flume ride for a themepark

LEARNING EXPERIENCES

scaled scrum
big room plannings
working with backlogs
definition of "done"
typical integration problems
reviews
cross-team retrospectives

MORE INFORMATION
PURPOSE

srum train­ings
ret­ro­spec­tives

MEDIUM

remote

GROUP SIZE

6–16 per­sons 

Duration

45 min

CREATOR

michael cramer

The Beatles lyrics game

experience iterative teamwork in a remote training exercise

LEARNING EXPERIENCES

scrum in a nutshell
iterations & increments
time-boxing
retrospectives
agile estimation &
yesterday's weather

MORE INFORMATION